About

 

I am a graphic, UX, and motion graphic designer with a masters degree in digital media and over 10 years work experience in games, marketing, and health initiatives. I've led design on app store campaign content, worked on creative content for ads and social media posts, and designed logos, store icons, and websites.

I know the value of being an integral member of both start-up-small and continent-large teams in a fast paced environment, how to manage inordinate numbers of projects, communicate between team members and clients, and spearhead my own work. I'm no lone-wolf, however, as I'm a bonafide team player: collaborating on projects with title-experts to create brand-perfect work on tight deadlines. Using my design-fu I create engaging brand-specific content bespoke to specialized target audiences, be it racing fans, football fans, Warhammer die-hards, heavy metal die-hards, plant-based zombie shooters, or medical researchers and their patients.

Plus I possess the arcane knowledge and previous experience of designing in-game menus, ad banners, motion graphics, illustrations, and sequential art.

When I'm not working, I like to write stories, draw characters, and crochet quirky gifts.

You can download my resume PDF here.


Places I've worked  | Clients I've worked for

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